Thunderbirds (Board Game)

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Description

Thunderbirds is a cult 1960s British science-fiction television series, created by Gerry and Sylvia Anderson. It was produced using a combination of marionette puppetry and scale-model special effects, which was dubbed “Supermarionation”. Two series, totaling thirty-two 50-minute episodes, were produced, along with two films using the same techniques.

Set in the year 2065, Thunderbirds follows the exploits of International Rescue: a secret organization committed to saving human life, secretly founded and funded by the millionaire Tracy family, with the motto: ‘Never give in, at any cost!’. International Rescue has a host of technologically advanced land-, sea-, air-, and space-rescue vehicles and equipment ready to launch at a moment’s notice.

Racing to the rescue from a secret island base beneath the luxurious home of the Tracy family somewhere in the South Pacific Ocean, International Rescue defies government spies and criminals who want the secrets of their incredible machines for their own. To combat this threat, Lady Penelope, the Thunderbirds’ aristocratic English secret agent, and her chauffeur Parker lead a network of agents to uncover those behind the disasters caused by deliberate sabotage.

A criminal mastermind known as “the Hood”, operating from a temple deep in the Malaysian jungle and in possession of strange powers, often engineers events to allow him to spy on the Thunderbird machines with the goal of selling their secrets to the highest bidder.

The iconic Thunderbirds are designed by the Tracy family’s close friend “Brains” and are assigned to each of the five Tracy brothers: - Thunderbird 1, piloted by Scott Tracy – a hypersonic rocket plane used for fast response and rescue-zone reconnaissance, and as a mobile control base. - Thunderbird 2, piloted by Virgil Tracy – a supersonic, VTOL carrier which transports their major rescue equipment in detachable pods. - Thunderbird 3, piloted by Alan Tracy – a single-stage, vertically launched spacecraft - Thunderbird 4, piloted by Gordon Tracy – a utility submersible for underwater rescue, launched from Thunderbird 2 - Thunderbird 5, manned by John Tracy – a space station in geostationary orbit that monitors calls for help from across Earth.

Finally, Lady Penelope has the iconic FAB 1, driven by Parker – a pink, amphibious car. Thunderbirds is a cult 1960s British science-fiction television series, created by Gerry and Sylvia Anderson. It was produced using a combination of marionette puppetry and scale-model special effects, which was dubbed “Supermarionation”. Two series, totaling thirty-two 50-minute episodes, were produced, along with two films using the same techniques.

Players will work together using Thunderbirds characters and vehicles to complete rescue missions and save the day. For instance, to help complete the ‘Attack of the Alligators’ mission card, players will try to assemble Thunderbird 4 and Virgil in North America. All the time, being mindful of the influence of The Hood.

Product Details

Barcode
0706795688477
Department
Boards & Dice
Released
10 Nov 2015
Category
Game Mechanic
Year Published
2015
Family
Thunderbirds
# of Players
1 − 4
Suggested Ages
10 and up
Playing Time
45 − 60 minutes
Game Designer
Matt Leacock
Game Artist
  • Graham Bleathman
  • Michal E. Cross
Publisher
Modiphius Entertainment
Video
Supply Source
South Africa

Customer Reviews

Fun for those who remember the series

Reviewed by on

If you grew up in the 80s, you'll likely remember the Thunderbirds show, with the puppets and the rockets and the dubious voice acting. The board game, which came to fruition via Kickstarter, is designed by "lord of cooperative gaming", Matt Leacock, who also designed the board-game darling "Pandemic". Thunderbirds is a cooperative game played on a world map, where you control the various Thunderbirds as you attempt to stop the Hood from wreaking havoc. The game pieces are nicely designed, although the sheet of stickers that you can put on the ships are really for those people who want to paint their minis. The game plays well, and is highly thematic. That said, if you've no concept of Thunderbirds or no love of the series, you're in for a poorer experience than someone who does.