Twilight Struggle Deluxe Edition (Board Game)

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1,390
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Description

"Now the trumpet summons us again, not as a call to bear arms, though arms we need; not as a call to battle, though embattled we are – but a call to bear the burden of a long twilight struggle..."
– John F. Kennedy

In 1945, unlikely allies toppled Hitler's war machine, while humanity's most devastating weapons forced the Japanese Empire to its knees in a storm of fire. Where once there stood many great powers, there then stood only two. The world had scant months to sigh its collective relief before a new conflict threatened. Unlike the titanic struggles of the preceding decades, this conflict would be waged not primarily by soldiers and tanks, but by spies and politicians, scientists and intellectuals, artists and traitors. Twilight Struggle is a two-player game simulating the forty-five year dance of intrigue, prestige, and occasional flares of warfare between the Soviet Union and the United States. The entire world is the stage on which these two titans fight to make the world safe for their own ideologies and ways of life. The game begins amidst the ruins of Europe as the two new "superpowers" scramble over the wreckage of the Second World War, and ends in 1989, when only the United States remained standing.

Twilight Struggle inherits its fundamental systems from the card-driven classics We the People and Hannibal: Rome vs. Carthage. It is a quick-playing, low-complexity game in that tradition. The game map is a world map of the period, whereon players move units and exert influence in attempts to gain allies and control for their superpower. As with GMT's other card-driven games, decision-making is a challenge; how to best use one's cards and units given consistently limited resources?

Twilight Struggle's Event cards add detail and flavor to the game. They cover a vast array of historical happenings, from the Arab-Israeli conflicts of 1948 and 1967, to Vietnam and the U.S. peace movement, to the Cuban Missile Crisis and other such incidents that brought the world to the brink of nuclear annihilation. Subsystems capture the prestige-laden Space Race as well as nuclear tensions, with the possibility of game-ending nuclear war.

Components (original edition):

    228 full colour counters
    22"x34" full colour map
    103 event cards
    2 six-sided dice
    1 24-page rulebook
    2 full colour player aid cards

Components (2009 Deluxe edition and after)

    260 full colour counters
    22"x34" mounted map with revised graphics
    110 event cards
    2 six-sided dice
    1 24-page rulebook
    2 full colour player aid cards

TIME SCALE: approx. 3-5 years per turn
MAP SCALE: Point-to-point system
UNIT SCALE: Influence markers
NUMBER OF PLAYERS: 1 - 2

DESIGNER: Ananda Gupta & Jason Matthews
MAP, CARD, & COUNTER ART: Mark Simonitch

A deluxe edition, published in 2009 includes the following changes from the basic game:

    Mounted map with revised graphics
    Two double-thick counter sheets with 260 counters
    Deck of 110 event cards (increased from 103)
    Revised rules and player aid cards
    Revised at start setup and text change for card #98 Aldrich Ames

Upgrade kit for the owners of the previous version includes the following:

    Mounted Map with revised graphics
    New card decks
    Updated Rules & Charts

Product Details

Barcode
817054010691
Department
Boards & Dice
Released
26 Apr 2016
Genre
Category
Game Mechanic
Year Published
2005
Family
# of Players
2 Players
User Suggested # of Players
Best with 2 players, Recommended with 2 players
Suggested Ages
13 and up
Playing Time
180 Min
Game Designer
  • Ananda Gupta
  • Jason Matthews
Game Artist
  • Viktor Csete
  • Rodger B. MacGowan
  • Chechu Nieto
  • Guillaume Ries
  • Mark Simonitch
Publisher
User Suggested Ages
14+
Language Dependence
Extensive use of text - massive conversion needed to be playable
Honours
  • 2005 Charles S. Roberts Best Modern Era Boardgame Nominee
  • 2005 Charles S. Roberts Best Modern Era Boardgame Winner
  • 2005 James F. Dunnigan Award Nominee
  • 2005 James F. Dunnigan Award Winner
  • 2006 Golden Geek Best 2-Player Board Game Nominee
  • 2006 Golden Geek Best 2-Player Board Game Winner
Expansion Sets
  • Twilight Struggle: "Anni di Piombo" Promo Card
  • Twilight Struggle: "Gladio" Promo Card
  • Twilight Struggle: "Pakt Bagdadzki" and "Stan Wojenny" Promo Cards
  • Twilight Struggle: "Referendum NATO" Promo Card
  • Twilight Struggle: "Финляндизация" Promo Card
  • Twilight Struggle: Promo Deck
Supply Source
USA