Doom: The Board Game (Board Game)

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DOOM: The Board Game is strategy board game of tactical combat for 2-5 players based on Bethesda and id Software's video game of the same name. Featuring two distinct player roles, the game brings the epic battle between elite marines and Hell's most threatening monsters to the tabletop.

DOOM immerses players in a fierce battle between legions of demons — which are controlled by one invader player — and a cooperative team of up to four marines. The game guides players through two cohesive operations, during which the marines strive to achieve objectives like restoring power to the United Aerospace Corporation's facilities or manning expeditions right down into the pits of Hell. Meanwhile, the invader commands their demons to slaughter the soldiers time and time again in an attempt to protect their fiery domain and destroy all of humanity.

The game features custom dice, double-sided map tiles, and thirty-seven detailed plastic miniatures representing four marines and thirty-three demons. It includes two operations, Black Bishop and Exodus, consisting of six missions each.

Product Details

Boards & Dice
22 Dec 2016
Video Game Theme
Game Mechanic
Year Published
# of Players
2 - 5
User Suggested # of Players
Best with 4 - 5 players, Recommended with 2 - 5 players
Suggested Ages
14 and up
Playing Time
120 - 180 minutes
Game Designer
Jonathan Ying
User Suggested Ages
Supply Source
South Africa

Customer Reviews

Fantastic Coop Game

Reviewed by on

Great 4v1 Coop game with fantastic miniatures. Was easy enough for us to pick up in the tutorial mission, and then guide another new player into in later missions. The missions can be very long though, with our average time of about 1 hour a mission.

The miniatures are very well crafted and very detailed, but the marines are sometimes hard to tell apart when scanning the board. I suggest spending some time to paint the marines to their appropriate colours to have them stand out.


Reviewed by on

Great asymmetric one-vs-many, dudes-on-a-map tactical combat game. Minimal story, you're angry, you're fast, you have a big gun, there are demons. GO!

For the Invader player, you have about 40 gorgeous miniatures to play with and a simple, highly configurable rule set to customize to the kind of play experience you want. You don't want to take it easy on the marine players like you would in similar FFG games. If you don't go all out you will lose. Same goes for the marines, the game is quite well balanced.

Play-time is a bit longer than I would like for a simple shoot-em-up and the theme might put some people off but otherwise, it's fantastic.

Feels like a FPS but with dice!

Reviewed by on

Loosely based off of the Decent and Imperial Assault boardgame mechanics (same game designer), Doom is a "One VS Many" skirmish style 'tactical miniatures' game. But it plays like the Doom FPS arcade shoot-em up! One player assumes the role of the Invader while the remaining four players are the UAC marines, equipped with an arsenal of weapons including chainguns, plasma rifles, grenades, chainsaws and the ever powerful BFG 9000! The Invader has control of a host of demons ranging from Imps to Caco demons to Pinkys and to the all impressive Cyberdemon.
The Minis in the game, as with all Fantasy Flight games, are superbly sculpted and really deserve to be painted. They're just amazing. The game consists of several mission which are quick to setup and easy to play. Unlike Descent and Imperial, there is no real 'campaign' mechanic here - its a quick and dirty fight and it works brilliantly. Marines have some or other objective to complete in each mission and the invader, well - the invader simply has to gain as many frags (kills) as is needed to win.
The one mechanic which made this game loads of fun was the 'glory kill' - if a demon is staggered (wounded to a certain point), a marine simply has to move into that spot and SQUISH! - the marine has now earned a glory kill card which grants health and bonuses.

I did find that the first 3 missions were extremely unbalanced and in favour of the marines and needed to house-rule a bit after consulting the forums on board game geek. But all in a good and solid game.