Archipelago (Board Game)

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Price
1,804
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Description

In Archipelago, players are Renaissance European powers competing in the exploration of a Pacific or Caribbean archipelago. They will explore territories, harvest resources, use those resources in markets both internal (for their use and that of the natives) and foreign (to sell it in Europe), build markets, harbors, cities and temples, and negotiate among themselves (and maybe betray each other) – all this to complete their secret objectives. They will also need to guess the secret objective of the other players to be able to benefit from them.

But players also need to be careful of the natives; if they make them too unhappy or if too many of them are unoccupied, they could revolt and declare independence. Then everyone will lose!

According to the author, what he's tried to create is a "German" economic worker-placement game, but without the two things he dislikes in them: the superficial theme and the lack of interaction. Indeed this game includes a very present theme and a lot of negotiation and potential backstabbing.

The game includes three sets of objectives, enabling players to choose between a short, medium and a long game. Solo play is also possible with an expansion.

Product Details

Barcode
3760184940109
Department
Boards & Dice
Released
15 Mar 2017
Genre
Strategy Games
Category
Game Mechanic
Year Published
2012
Family
# of Players
2 - 5
User Suggested # of Players
Best with 4 players, Recommended with 2 - 5 players
Suggested Ages
14 and up
Playing Time
30 - 240 minutes
Game Designer
Christophe Boelinger
Game Artist
  • Vincent Boulanger
  • IsmaĆ«l Pommaz
  • Chris Quilliams
Publisher
User Suggested Ages
12+
Language Dependence
Moderate in-game text - needs crib sheet or paste ups
Honours
2012 Tric Trac Nominee
Expansion Sets
  • Archipelago: Solo Expansion
  • Archipelago: War & Peace
Supply Source
South Africa