XCOM 2 (PS4)
- R 427
XCOM 2 is the sequel to the 2012 Game of the Year, award-winning strategy game, XCOM: Enemy Unknown.
Twenty years have passed since world leaders offered an unconditional surrender to alien forces and XCOM, the planet's last line of defense, was left decimated and scattered. Now the aliens rule Earth, building shining cities that promise a brilliant future for humanity on the surface, while concealing a sinister agenda below and eliminating all who dissent from their new order.
Only those who live at the edges of the world have a margin of freedom. Here, a force gathers once again to stand up for humanity. Always on the run, the remnant XCOM forces must find a way to rise from the ashes, expose the insidious truth behind the occupation, and eliminate the alien threat once and for all.
- XCOM ON THE RUN: Take command of the Avenger, an alien supply craft converted to XCOM's mobile headquarters. Guide your strike force around the world, build popular support and expose the aliens' sinister plans.
- RECRUIT RESISTANCE FIGHTERS: Five soldier classes, each with its own skill tree including new class abilities.
- TACTICAL GUERRILLA COMBAT: New gameplay systems offer more tactical flexibility in combat. The state of the world affects each combat mission's environment. Use Concealment to ambush enemy patrols. Loot enemies for precious gear and artifacts. Rescue VIPs and save fallen comrades by carrying them to the extraction point.
- A NEW BREED OF ENEMY: A diverse cast of enemies including enforcers of the alien regime, the ADVENT, as well as powerful new alien species, offering a distinct tactical challenge.
- RESEARCH, DEVELOP AND UPGRADE: Configure and build rooms on the Avenger to give XCOM new capabilities on the battlefield. Use Scientists and Engineers to research, develop and upgrade weapons and armor.
- EACH MISSION IS A UNIQUE CHALLENGE: Go on missions around the world, from wild lands to the heart of the alien-controlled megacities, to the depths of alien installations. With procedurally generated maps, there are virtually infinite combinations of maps, missions and goals.
- CREATE CUSTOM MODS: Community-focused tools allow you to create your own campaign, tactical gameplay, aliens, classes, strategy game features, and share within the Steam Workshop.
- ENGAGE IN HEAD-TO-HEAD MULTIPLAYER: Mix-and-match squads of humans and aliens and battle head-to-head on randomly-generated maps.
- Video Games
- 29 Sep 2016
- PlayStation 4
- Standard Edition
- 2K Games
- PS4 Pro Support
Duration: 00:39Resolution: 640 x 360Codec: H.264Duration: 00:50Resolution: 640 x 360Codec: H.264
- Announcement Trailer
- Launch Trailer
- Supply Source
Xcom 2 Console Review
Red Tie Guy onReviewed by
The game quickly establishes that when XCOM fell, the aliens struck a treaty with the humans which formed some sort of alien / human coalition government. On the surface, everything seems to be going fine. Aliens and humanity live side by side in a mutually thriving coexistence but behind the curtains there seems to be a more sinister and ulterior motives of our new alien friends. After 20 years in an alien prison, you’re broken out for one more job – leading humanity into battle to take back earth.
The story might sound like a typical sci-fi cliché which has been seen in countless movies and other video games but XCOM 2 morphs it so well into the game that you barely notice it. Just like its predecessor, you command a base but this time it’s a mobile base called The Avenger. It functions similarly to the previous XCOM’s underground base, using an “ant farm-like” interior to harbour all of its facilities. However, since it is a converted alien supply craft, the Avenger can easily travel across the planet instead of being confined to a single location thus allowing you to scan a certain area or deploy a squad abroad the Skyranger.
Throughout the game, you are presented with a series of cut scenes that progresses the storyline where you’ll meet a returning character, Central Officer Bradford who refused the alien administration and went into hiding. On the Avenger, you’ll meet the supporting staff Dr Richard Tygan who replaces the missing Dr Vahlen and Chief Engineer Lily Shen who is the daughter of the deceased Dr Raymond Shen, with whom you dealt with in the previous XCOM game.
Unfortunately their stories aren’t that compelling and you feel more connected to each individual soldier you lead into missions as they are the ones you’ll be spending the most time with. Naming your soldiers, seeing them grow over missions, you grow fond of them and you become concerned for their well-being as they’re always one turn away from possibly ending up on the memorial wall. You’ll easily sacrifice a rookie who you care nothing for in order to save a soldier that has been with you for dozens of missions and it’s absolutely heart-breaking to see one of your top soldiers frequently avoiding death, only to die on the last minute because of a 85% shot that missed….
The sound design of XCOM 2 is fantastic and the game does a great job of changing up the soundtrack as the battle becomes more intense. The environmental effects blend well with the mixture of footsteps, birds chirping in the back and weapon noises mixed in with the death of which will probably be your squad. There is an eerie satisfying feeling with everything being quiet and calm the one moment, only to turn into a chaotic mess on the next turn. The voice acting, although a bit cheesy at times, is done very well, from the characters in the cut scenes to your soldiers screaming on the battlefield and even Agent 47 makes a return.
On to the gamplay. If you’re familiar with XCOM EU, then you’ll find that XCOM2 plays very similar aside from a few changes. For newcomers to the franchise, XCOM2 is a turn-based strategy game and as the leader of this new resistance, you’ll constantly make decisions in your new mobile base such as researching new alien technology recovered and using that technology to upgrade weapons and armour to your squad.
You’ll also be building new facilities in your base which allows you to train your soldiers and equip them to send them off to the battlefield which is where you’ll be spending most of your time. You can also modify weapons, change weapon skins, armour skins as well as modify soldier appearances and you can easily loose hours on just doing that. You’ll have a variety of missions to complete such as hacking or just killing every alien you see or both with a time limit.
During combat, you’ll control a variety of soldier classes each with unique abilities and weapons. If you move a soldier into the blue zone, you’ll have one more move that turn. You can also move into the yellow zone but that will cause your unit to end their turn. You can also climb up or down walls and rooftops using ladders and poles, so there are many ways to approach a mission as maps are procedurally generated meaning that no two maps are the same.
Before you make shot, you press the right trigger on Xbox One to open a menu which allow you to see the success percentage based on the enemy’s location. You can also put your soldier on overwatch which allows them to fire back if an enemy moves into their line of sight. You can also hunker down, reload, use item or use your soldier’s special ability. Once you complete a mission, your soldiers can earn promotions which grants them new class abilities such as using grenade launchers, swords or hacking.
Graphically the game is impressive and does a great job in making the aliens’ look and feel believable. Aside from a few texture pop-ins, the characters are detailed and each weapon are visually unique. It mixes well with making it feel new, yet familiar to the previous XCOM game. Playing it on the Xbox One, it did perform better then when I played it on PC but I do not have the best system out there so from my opinion it did run smoother on the consoles aside from a few frame rate issues.
Multiplayer also makes a comeback in the form of online one on one but it is easily forgettable. With modding being a main focus of XCOM2 when it was originally announced, I was surprised to see that it is missing on the console version. Only time will tell if a future update with bring mod support to the conosles but for now, only the PC version has mod support. There are also a host of DLC out for XCOM 2.
Anarchy’s Children, which basically just adds a ton of new cosmetic options, Alien Hunter, that adds a new aliens in the form of bosses – essentially stronger versions of current aliens as well as alien trophies and Shen’s Last Gift, which in my opinion is the best of the bunch and adds a new solider in the form of a mech alongside new story content.
All of this DLC can be purchased separately or bundle together in the Reinforcement Pack. You can also purchase the digital deluxe edition which included everything but it is rather disappointing that the disk versions on console do not include any of the DLC, seeing as the game has been out on PC for over seven months now.
Is this game fun? Yes, it is a lot of fun no matter how many times you reply this game. There is just something satisfying about seeing our soldiers hunt down the aliens especially if there is that one specific alien who has been giving your squad hell throughout the whole mission. For an XCOM veteran such as myself, it will easily take me around 25 – 35 hours to complete with a lot of replay value and that’s excluding all of the DLC and time spent customizing your characters.
If you’re an XCOM fan, then you probably already own this game. For newcomers to XCOM, be aware that this is a difficult but it will easily take around 30 – 50 hours to complete with a ton a replay value.
Very good though difficult
nicholassimon on (Verified Buyer)Reviewed by