Halo Wars 2 (Xbox One)
- R 1,122
- R 1,299
Halo Wars 2 delivers real-time strategy at the speed of Halo combat. Get ready to lead Spartans, Warthogs and other classic Halo fighting forces in a brutal war against a terrifying new enemy on the biggest Halo battlefield ever.
- Following the events of Halo 5, experience an all-new story across 13 action-packed campaign missions
- Build and command powerful armies of vehicles and troops in epic battles
- New Leaders with abilities that change the course of multiplayer battles, and new Units add to your arsenal of advanced weaponry
- Play the game with or against friends or matchmake on Xbox Live in a variety of multiplayer modes supporting up to 6 players
- Xbox One Console Exclusive
- Video Games
- 16 Feb 2017
- Xbox One
- Ultimate Edition
- 343 Industries
- Xbox One X Support
- SA Gamer
- E3 2016 Trailer (Announcement Trailer) (02:19)
- Supply Source
- South Africa
Halo Wars 2 - a worthy RTS console contender
Red Tie Guy onReviewed by
The cut scenes, done by Blur Studios, are on par with that of any Blizzard cinematic and are a real treat to watch. Isabel, which is the new AI very similar to Cortana, takes on a holographic body and is easily one of my favourite new characters from the UNSC. The leader of the Spirit of Fire, Cutter, falls a bit flat during the campaign and is an easily forgettable character.
The most interesting character is definitely Atriox who used to be a member of the Covenant. Now banished, Atriox formed his own team called the Banished.
Graphically the game looks fantastic as an RTS. Creative Assembly has definitely done their best to create a high quality RTS for consoles but some texture work does suffer in areas, especially larger maps with beach areas around the edges. Even when you zoom in, the game does suffer a bit from detail which is unfortunate but it does not take away from the game too much
With the game locked in at 30 FPS, it did run relatively smooth regardless of how much units appeared on screen or what chaotic mess I threw down on my opponents. Overall you’ll easily feel familiar with the colours and unit design if you played any of the previous Halo games.
The sound design of Halo Wars 2 is at its best when experiencing the cut scenes from Blur Studios. Voice actors do a superb job of creating high quality and believable characters. In game sound does not lack either. You can easily distinguish which characters and units are on screen based on the sound design alone.
The Halo feel is definitely familiar throughout the game with its music, changing pace as the action on screen changes. The Halo games always had an incredible sound track and Halo Wars 2 does not lack in that department at all.
Halo Wars 2 took what made the interface of the original Halo Wars so great and improved on that. You use A to select a single unit and X to deploy them, garrison or attack enemy units. Activating special powers is used by pressing the Y button and you can just double tap the right trigger to select all of the units on the map or once for all of the units on screen.
Even though the UI can be confusing at time, the tutorial mission does a great job to familiarize you with the Xbox One controller. The game is also available on PC but I played it on Xbox as my PC simply isn’t strong enough to run the game on its highest setting but I’m almost certain that using a mouse and keyboard would be the best choice.
As a strategy game, there is a lot of planning involved when building your squad as certain units counter others. You’ll require energy and supplies to build and upgrade units and building. Both can be generated from your base as well as spread around the map which often makes the game come down to who can collect the most energy and supplies the fastest.
Leader powers also play a massive role in turning the tide of the battle but I often found myself fighting with the controller more than I did with the enemy. After a couple of online matches though, I felt relatively familiar but to new comers of RTS games on consoles, you might have a difficult time adjusting.
As a fan of role time strategy games, I can say that Halo Wars 2 is definitely a lot of fun. While the campaign might not have a big enough incentive to reply again, it’ll easily take anyone around 10 hours to complete.
The multiplayer is really where the game stands out. With only 8 maps for now and a Season Pass available for purchase, all of the current maps are well designed. With your standard co-op and deathmatch, there are dozens of hours, if not hundreds that can be lost in multiplayer. Blitz modes is a hit and miss at times.
Replacing building bases, you collect card which costs differently depending on their power. Each leader has their unique cards and you can make a deck from a large number of cards. This mode does require some techniques and there is an element of luck involved but because they allow you to buy card packs with real money, it can seem a bit pay to win at times even though you can unlock cards through progression.
With a few bugs plaguing the game at the moment, it has caused me some problems and I’ve had one hard crash on my Xbox One. Aside from that, I loved every bit of Halo Wars 2. It’s a game that I’ll be going back to on a number of occasions and I even bought the Ultimate Edition which includes the Season Pass and a definitive edition of Halo Wars 1.