Far Cry 5 (PS4)
- R 579
Far Cry comes to America in the latest installment of the award-winning franchise.
Welcome to Hope County, Montana. This idyllic place is home to a community of freedom-loving people - and a fanatical doomsday cult known as The Project at Eden’s Gate. Led by the charismatic prophet Joseph Seed and his devoted siblings – The Heralds - Eden’s Gate has been quietly infiltrating every aspect of daily life in this once-quiet town. When your arrival incites the cult to violently seize control of the region, you must rise up and spark the fires of resistance to liberate a besieged community.
Freely explore Hope County’s rivers, lands, and skies with the largest customizable weapon and vehicle roster ever in a Far Cry game. You are the hero of the story in a thrilling world that hits back with every punch, and where the places you discover and the locals you ally with will shape your story in ways you’ll never see coming.
SPARK THE FIRES OF RESISTANCE AGAINST A FANATIC CULT
Stranded in hostile territory, find strength in the community around you to lead a resistance against a cult taking over Hope County, Montana.
- 1-- Meet a lot of memorable characters including Mary May, local saloon owner; Nick Rye, family man and plane enthusiast; and Pastor Jerome, a preacher whose flock has been led astray.
- 2-- Meet a huge cast of memorable characters including Mary May, local saloon owner; Nick Rye, family man and plane enthusiast; and Pastor Jerome, a preacher whose flock has been led astray.
- Recruit Guns for Hire and leverage the special skills of up to 3 at a time to turn the tables on The Project at Eden’s Gate.
- Command specialized Fangs For Hire, animals you can control to support any playstyle.
- Ally with a Friend For Hire to take down the cult in a two-player co-op experience that extends across the full campaign.
CARVE YOUR OWN PATH
- The freedom to go in any direction – you decide the when, the where, and the how.
- From the moment you enter Hope County you have the freedom to tackle the world in any order you choose.
- For the first time in Far Cry, you are the hero of the story – choose your own avatar and customize your character.
- Create insane and unique Far Cry experiences with the Map editor, to enjoy with or against your friends!
A WORLD THAT EVOLVES
- Play your way against Joseph Seed and his fanatical followers in a dynamic open world that adapts and reacts to the choices you make.
- The Resistance Meter evolves the world in meaningful ways as you progress; every action you take moves your story forward.
- Disrupt the cult’s doomsday preparations to draw The Heralds into epic showdowns in the open world.
- Your choices affect the world as new gameplay opportunities arise from the chaos.
- Tear up the countryside in iconic American vehicles you can make your own; from muscle cars to big rigs, from ATVs to tractors.
- Commandeer a plane to engage cult forces in an epic aerial dogfight or bombing run.
- Discover the natural riches of the Montana wilderness as you hunt, fish, and explore every inch.
It's still Far Cry
Kgetja M onReviewed by
Shana onReviewed by
Good game, still not FC3
Denver S onReviewed by
Andre S onReviewed by
Reviewed by OB on
Eugene G onReviewed by
One Step Forward, Two Steps Back
Jason P onReviewed by
The setting also seemed a backward step: from Far Cry 2 to 4 the settings were entire sovereign nations. A small county by comparison is a disappointment. And the weapons selection his much smaller too with; c'mon we're in the land of the Second Amendment for crying out loud! More heavy artillery would not have gone amiss.
Then there's the story. OK. I do appreciate that the premise makes absolute sense in the context of the present-day USA. But I'm coming in on this story after having experienced Far Cry 4's deep, rich, nuanced narrative with its themes of conflicting loyalty, heritage and personal conflict. By comparison, 5's shallower narrative can be summed up as: "See the bad guys, get the bad guys".
And then there's my biggest bugbear: the resistance meters. I really didn't care for those, as I considered them an artificial way of progressing the plot. Certainly the resulting missions could have been integrated as pure story missions for a more organic narrative experience. Instead any exploration had to be curtailed until after an area's leader was defeated, lest a story mission was rendered moot and forfeited. It was indeed a far cry (geddit?) from 2-4 where you could explore and reveal to your heart's content knowing that the game would never get impatient with you and that the story missions would be unaffected by whatever new areas you uncovered or whatever secrets you uncovered..
I realize I've been criticizing mostly the intangibles of the game. If I were to go purely by the measurables then Far Cry 5 is most accomplished. 4K graphics and uncompressed HD sound are superb and will showcase a good home theatre system. Draw distances are insanely....distant...so that your sense of immersion is never broken. Missions are an open invitation to showcase your skills and weapon preferences. The exploration opportunities and sidequests also add to the overall compelling experience and add much needed insight to the sad tale of Hope County. However the forced pacing of the main story undoes a significant portion of the good work and leaves behind a game that wants you to play it according to its very strict schedule and will be very cross at you if your dare deviate from said schedule.